Game cards warface. Cards

  • 20.09.2019

"is the residence of Oberon White, located in the forest. Explosives were installed in one of the premises of the residence. There are several passages to the main point, through which the enemy will try to get to the explosives. This is a great place for an ambush! Pay special attention to key positions - try to take them before the enemy, this will help turn the outcome of the battle in your favor.

Villa

Map « Villa» for the mode « Blitz» is an enemy country villa that stores a transmitter and crates of new weapons. The territory of combat operations is quite large: many passages, descents into the basements and ascents to the upper floors, narrow detours and open spaces. Pay special attention to approaches to the object - the enemy can storm from different sides, be ready to repel the attack!

Platform

The "Platform" map for the "Blitz" mode is an oil-producing two-story oil platform located in the Atlantic Ocean off the southern coast of Argentina. When developing the "Platform", all past experience in creating PvP maps was taken into account. The level is made in contrasting red and black industrial colors - it's easier to distinguish opponents. The design of the map is made extremely simple so that players can get used to it in 2-3 matches.

The task of the attacking team is to prevent the explosion of the charge already planted on the territory of the complex. The task of the defenders is to protect the explosives from encroachment by eliminating the enemy team.

Events on the map "" for the mode " Survival" represents the base of the enemy, which is located in Siberia. In the zone of alleged hostilities there will be a forest, a frozen lake and base buildings with a radar.

The landscape favors the use of a variety of tactical schemes. Open spaces will allow snipers to control the territory, and in the forest zone you will have to work at a short distance. On the diagram from intelligence, you can figure out options for moving and choosing equipment according to the situation.

In addition to the new buildings of the radar station, there are ruins of an old fortress on the territory. Some of them are occupied by the enemy. An armored vehicle parking lot was also found in the landing zone. You can use the trucks as cover.

There is no one to rely on - there are only enemies around who are eager to pluck a token from you as a trophy. The main task is to survive.

Africa

Events on the map « Africa» for the mode « Survival are unfolding, as you might guess, in the African region. Here, under the scorching sun, many interesting locations and objects are scattered, for example, a fishing village, the ruins of a temple in the rocks, a column of armored personnel carriers, the skeleton of the Grom PBM, a container warehouse, etc. All of them are available for research.

As soon as you arrive at the battlefield, aircraft will be involved. It will deliver an RPG level that you can use. Do not waste time, uninvited guests will also try to take possession of this powerful weapon.

There is no one to rely on - there are only enemies around who are eager to pluck a token from you as a trophy. If you encounter opponents, neutralize them and, if possible, take their personal tokens yourself.

Desert

Map « Desert» for the mode « Survival» represents the territory of a military base, built not so long ago next to an abandoned motel in the desert mojave. A feature of this map is that the fighters will have to fight in the dark. On this map, you are waiting for the night twilight, enveloping an abandoned city, ominous sounds and a feeling of constant danger, as an enemy can appear from any angle.

Here, darkness and silence will save life, while light and loud sounds can destroy. There is no one to rely on - there are only enemies around who are eager to pluck a token from you as a trophy.

All actions must be done quietly, otherwise you may be noticed. You need to stay away from the helicopter that regularly flies over the territory of the military base. Players caught under the spotlight of a helicopter are immediately shown on the opponents' radars. Also, do not rely on the fact that a silencer mounted on the barrel of your weapon will help you go unnoticed. Any shot from your weapon will immediately give away your location on the radar.

Of particular interest are the MANPADS scattered throughout the map, with which you can destroy entire groups of opponents!

launch

Events unfold in Africa. The battle itself will take place in the engineering complex of the Blackwood forces. The upcoming battle promises to be hot: hot African air and an unfamiliar complex will not let you relax, and the preparatory processes accompanying the launch of the rocket, especially the movement of transport platforms, will force you to change tactics right during the battle.

Outpost

Events unfold on the territory of Siberia. The battle itself will take place in harsh winter conditions. You can move between objects both in open areas and in special trenches, if you do not want the enemy to see you. Use abandoned military vehicles and technical structures as cover during skirmishes.

Mine

Events unfold on the territory of a mining complex located in Nevada. The battle will take place among construction vehicles, outbuildings and pipelines - both in the zone of underground workings and on the surface.

The task of both teams is to capture and defend several key positions on the game map. Here it is important to skillfully distribute your forces in order to simultaneously cope with the defense of existing points and manage to capture new ones.

Pyramid

The Pyramid map for Demolition mode is an ancient architectural complex. On the territory of the complex there are powerful statues of ancient gods, columned halls, etc. The central hall, located in the very center of the complex, gives a great advantage for the rapid distribution of tactical points in both capture and defense. The presence of small construction trailers at the level indicates the reconstruction of certain areas of the complex.

The task of the attacking team is to destroy strategically important objects on the territory of the complex, penetrating it from the south side and planting explosives at one of the key points. The task of the defenders is to prepare for the invasion and prevent the destruction of this complex by eliminating the enemy team or clearing the bomb.

trailer park

The "Trailer Park" map for Demolition mode is a place where the battle takes place near the airport, located in Nevada, among residential buildings and vans.

Castle

The "Palace" map for the "Detonation" mode is the palace of one of the influential local sheikhs. On the territory of the palace there are scaffolding, fountains, trading shops, the sheikh's garage, where his personal transport is parked. In the main hall there is a warehouse of weapons and ammunition, and armored vehicles are at the entrance. The battle will have to be fought in narrow corridors.

The task of the attacking team is to destroy strategically important objects in the territory by infiltrating the object from the south side and planting explosives at one of the key points. The task of the defenders is to prepare for the invasion and prevent the destruction of the points by eliminating the enemy team or clearing the bomb.

Destination

The "Destination" map for the "Detonation" mode is the roof of a skyscraper. On the roof there are many small objects like flower greenhouses, air ducts, ventilation shafts and the like. There is also a helipad between the radio towers.

The task of the attacking team is to destroy strategically important objects in the territory by infiltrating the object from the east side and planting explosives at one of the key points. The task of the defenders is to prepare for the invasion and prevent the destruction of radio transmitters by eliminating the enemy team or clearing the bomb.

Object D17

The "Object D17" map for the "Detonation" mode is a small site of an oil refinery complex, with oil tanks and technical buildings. The territory of the complex is crammed with all sorts of containers that have turned this patch of land into a deadly labyrinth for the fighters of both teams.

The task of the attacking team is to destroy strategically important objects on the territory of the complex by infiltrating the object from the south side and planting explosives at one of the key points. The task of the defenders is to prepare for the invasion and prevent the destruction of this complex by eliminating the enemy team or clearing the bomb.

Bridges

A map for playing in the Demolition mode, which is familiar to all fans of online FPS. The goal of one of the teams is to plant a bomb in a certain place, and the other team must prevent this. The Bridges map is small, full of tight alleys, but it also has long stretches that can be shot through by snipers. The bridges themselves, after which the map is named, become "narrow" places where fighters face off in a fierce struggle for victory.

Bridges 2.0

The game has an updated map "Bridges", redesigned thanks to the efforts of the players of the "Atlas of War". The appearance of the map has been significantly improved, the environment looks more modern, while the main objects have remained in the same places, and the participants of the match will still be able to easily navigate the terrain.

When creating the map, the wishes of experienced cyber athletes were taken into account, aimed at the tactical component. For example, by adding a new object, the “lumbago” on the stairs was removed, which, according to the players, gave a significant advantage to one of the teams.

lanes

The "Alleys" map provides fighters with a wide scope for maneuver and tactics. Wide yet winding streets, plenty of detours, rooftops, and ambush sites give players plenty of tactical options. Great place to test yourself.

Lanes 2.0

Meet the updated version of the well-known map "Alleys" for the "Detonation" mode. The level has been re-created, taking into account the correction of major gameplay problems.

The appearance of the zone has been greatly improved, but the key objects have remained in their original places, so you can still easily navigate the area. In addition, the updated map uses improved lighting and color grading for richer contrast.

Factory

On the Factory map, fighters will have to fight in the difficult conditions of the industrial zone. In order to win on this map, the attacking team will have to break through the bridge that spanned the factory spillway and mine one of two key points. In this case, the attacking team can attack one of the points with a full squad, and the defenders will have to disperse their forces to defend both points located at different ends of the map. To win, you must either blow up / clear the bomb, or completely eliminate the enemy team.

Factory 2.0

An updated version of the well-known map "Factory" for the "Undermining" mode. The level has been re-created, taking into account the correction of major gameplay problems. The appearance of the zone has been greatly improved, but the key objects have remained in their original places, so you can still easily navigate the area. In addition, the updated map uses improved lighting and color correction for richer contrast. Recall that the "Factory" is an industrial area. The map is replete with long stretches that can be shot by snipers, but there are also tight alleys on it. After the update, the goals of the teams remained unchanged. The task of the defenders is to prepare for the invasion and prevent the destruction of the points by eliminating the enemy team or clearing the bomb.

outskirts

On the Outskirts map, fighters will have to fight in the difficult conditions of the city's industrial district. The main place of fighting will be the courtyard and alleys between the buildings. There is a lot of garbage in them, vehicles are parked and there are cargo containers. It is quite easy to take cover and watch for the enemy here, so move carefully. Positions on the roofs of houses can be taken by snipers, and the passages between buildings are well shot through. To win, you must either blow up / clear the bomb, or completely eliminate the enemy team.

overpass

Overpass is an interesting map for fans of urban combat. The battle takes place under a flyover among time-worn buildings. There is a place for a player of any class here - both vantage points with good visibility, and winding alleys for close combat.

Updated map.

This is a good old one, but it was redesigned in accordance with the new graphics standards and, in general, we tried to make it even better!

air base

The "Air Base" map for the "Team Battle" mode is a battle on the territory of a civil aviation base.

The team battle will take place on the territory of the civil aviation base - both around the hangar and inside it. The abundance of entry points to the building is very convenient for attacking groups - there will always be an opportunity to bypass the opponent and suddenly attack him.

If you prefer to immediately reduce the distance with the enemy, there is a place for such a maneuver - for example, you can shoot inside the liner located in the hangar!

And especially risky "hotheads" can even try to start the aircraft engines!

Quarter

The "Quarter" map for the "Team battle" mode is a battle on the territory of a residential sector of one provincial town in Nevada.

The team fight will take place on the streets of the quarter, mostly built up with one-story houses. Use the backyards to flank your enemies, and don't forget to mine the approaches to your position if you need to defend yourself. There are many abandoned cars left on the road, which can serve as good cover for those who are ready to go ahead.

District No. 4

District 4 map for the Team Deathmatch mode, which takes place in one of the most atmospheric abandoned cities on the planet. The clash between the forces of Blackwood and Warface will take place in one of the areas of the abandoned city of Pripyat. Fighters who decide to desert from the battlefield will face inevitable death from radiation.

Market

The "Market" map for the "Team battle" mode is a battle in the central market.

Judging by the map, there are several key places on the square, occupying which you can get advantageous positions for shooting. There are also good points for snipers, but in general the market consists of many moves and is ideal for an ambush or planting mines. Be extremely careful, danger can wait around every corner!

Parking

The "Parking Lot" map for the "Team battle" mode is a battle in a typical American suburban area. On the territory you will find residential one-story houses, trailers, hangars, technical facilities, sparse desert vegetation.

Two things are of particular interest.

First, planes sometimes take off from a nearby airfield. They raise a real dust storm in the town, due to which visibility is reduced to almost zero. Most likely, you will have to look for shelter for a while until the sand settles.

Secondly, in the center of the village there is a giant SUV, on which you can jump and sometimes pick up a grenade launcher there.

Object D18

The "Object D18" map for the "Team battle" mode is an oil refinery complex with oil tanks and technical buildings. A feature of this map is that the fighters will have to fight in the dark.

The territory of the complex is crammed with all sorts of containers and specialized equipment that turned this patch of land into a deadly labyrinth for the fighters of both teams. A medium-sized map, full of tight lanes. There are also long sections that are shot through by snipers. The map is two-level.

Terminal

The "Terminal" map for the "Team battle" mode is a modern terminal of a large airport. A particularly important position will be the points on the second floor of the hall in which the battle will unfold.

The map is small and compact, full of cramped areas, and there are also long stretches that can be shot by snipers. The situation is conducive to hot and fierce battles at short distances, when enemy attacks can be expected from any direction. Wide yet winding waiting rooms, plenty of detours, ambush spots, and a second floor give players plenty of tactical options. The map is multi-level.

The main task of the two teams is the complete elimination of the enemy. And look under your feet - a carefully placed mine can be waiting for you around every corner.

Village

The "Village" map for playing in the "Team battle" mode will appeal to many fighters. You will be greeted by hot air and narrow winding streets of a nameless Middle Eastern town. The situation is conducive to hot and fierce battles at short distances, when enemy attacks can be expected from any direction.

"Farm" is a spacious map, in the center of which there is a large field. It perfectly combines wide open areas and tight passages, rooms and detours. The map provides an excellent opportunity for snipers to show all their professionalism, and masters of stealth passes to the rear will feel at home here.

Each player will be able to find here a tactical technique to taste.

Doc

On the Dock map, the fighters of the opposing teams will have to sort things out on a small and practically open patch among containers, boxes and small buildings. The small size and openness contribute to whirlwind firefights between teams and close combat. Vigilance is the key to success. Only the best can dodge bullets and win.

An abandoned industrial hangar is a great place to find out the relationship between Warface and Blackwood fighters. "Hangar" - not very big, but multi-tiered map with three levels. So here you can not only get lost in the aisles between cargo containers, but also get a bullet from anywhere. And look under your feet - a carefully placed mine can be waiting for you around every corner.

Crossing

"Crossing" - a map for the "Team Battle" mode. The map is open, which makes it a very interesting place to fight. The snipers of the enemy team will most likely control the surroundings from higher ground. The bridge and the river are perfectly shot through. There are also several dilapidated buildings on the map that can serve as shelter for both you and the enemy fighters. To survive, be careful and avoid open spaces.

Square

"Square" - is a war-torn city block. The map makes it possible to experience all the "charms" of a real urban battle, when a bullet fired by an enemy from the ruins of a building can overtake a careless fighter at any moment, and an attempt to cross that very square often ends in death from sniper fire.

The "Oil Depot" map for playing in the "Team Battle" mode will appeal to many fighters. The fighters of the opposing teams will have to sort things out in a small area among containers and boxes. The map is a small area of ​​the oil storage complex, with oil tanks and technical buildings. The storage area is filled with containers and crates that have turned the oil depot into a deadly labyrinth for the fighters of both teams. So here you can not only get lost in the passages between the containers, but also get a bullet from anywhere. Look under your feet - a carefully placed mine can be waiting for you around every corner. Vigilance is the key to success.

Bunker

Bunker- game map PvP-mode "Meat grinder". Events take place on the territory of a missile complex located in Africa. There are long corridors and narrow passages, small rooms and open halls. Moreover, this is a multi-story map, which guarantees a variety of possible tactical decisions. We recommend that you look around more often and listen for suspicious sounds nearby. And, of course, try to launch a rocket!

Depot

"Depot" is a small map that allows you to plunge into the ruthless battle of everyone with everyone. Sow death among the many rusty railway cars and small buildings. But do not forget that the simplicity of this map is deceptive, there are inconspicuous approaches to many positions, so try to look around often.

Suburb

The once picturesque "Suburb" suddenly turns into a place of brutal combat in the "Meat Grinder" mode, where you will have neither allies nor friends. Get ready for short but furious firefights that will start to break out on one side of the map, then on the other. In the center of the map is a tall building, on the second floor of which you can take a comfortable position for firing. Just don't count on the enemies to let you sit there quietly.

Forest

They say, "one in the field is not a warrior." But in the forest alone stands the army! The "Forest" card makes it possible to prove this not only to yourself, but also to others. This is an open area with many objects: buildings, containers, a bridge, padded vehicles. A real warrior will be able to demonstrate his skills even in such difficult conditions.

towers

The "Towers" map for the "Destruction" mode is a town in the form of a fortress in the Middle East region. On its territory there are towers, scaffolding, barricades, containers, boxes and the like. The map has two levels - lower and upper, while you can climb up only with the help of joint actions. The battle will have to be fought under heavy enemy fire in harsh conditions. The map is symmetrical, the odds are even, so the best one wins.

Lighthouse

The "Lighthouse" map for the "Destruction" mode is a port with a lighthouse. The beacon, the highest point on the map and a favorite place for all snipers, offers a great view of the radio transmission point, but they should also be on their guard, in the heat of battle it is easy to miss the enemy sneaking up behind you. The battle will have to be fought under heavy enemy fire in harsh conditions. The map is almost symmetrical and the chances of the fighting sides are equal.

To win in this mode, you need to strike three times from the air on enemy positions. To call an airstrike, you must maintain control over the radio dot located in the center of the map.

Career

The "Quarry" map for the "Conquest" mode is a quarry quarry. On the territory of the quarry, everything speaks of the specifics of the scene: concrete blocks, construction equipment, construction shops. The approaches to the building are lined with massive concrete blocks. The abundance of positions for snipers and surprise attacks will allow you to develop and use dozens of tactics and strategies. The task of the attacking team is to capture the case with the secret codes for launching missiles. The task of the defenders is to prepare for the invasion and prevent the capture of the case by eliminating the enemy team.

Complex

The battle on the "Complex" map takes place at an engineering facility. You will have to fight on the territory of a complex located in the Siberian mountains. The battle will take place both outdoors and indoors, including in the main production hall, where the unfinished rocket engine is located. The task of the attacking team is to capture the case with secret codes. The task of the defenders is to prevent the attack by eliminating the enemy team.

Construction

The "Construction" map for the "Capture" mode is a factory under construction. On the territory of the plant, everything speaks of stopped construction: pipes, concrete blocks, dug up soil. The approaches to the building are lined with containers and damaged carcasses of old buses. The abundance of positions for snipers and surprise attacks will allow you to develop and use dozens of tactics and strategies. The task of the attacking team is to capture the case with secret codes. The task of the defenders is to prevent the attack by eliminating the enemy team. A small map, the center of which is a destroyed bridge with a column of cars. The peculiarity of the map is that the suitcase with launch codes is not located on the "base" on any side, but right in the center of the map. The fighters must capture these codes and deliver them to their base, and the enemy team must prevent this.

Fortress

The ancient fortress in its history has been at the center of many wars and withstood more than one siege. Now she is back at the center of the confrontation. "Fortress" allows the soldiers to use all the techniques of military affairs, tactics and teamwork. Grab the case containing the launch codes and disappear through the twisting passages of the fortress. Black Mamba

The "Black Mamba" map for the "Storm" mode is a missile system located in Africa.

The missile kit is a control center that can be used to disable the communication of the radar station and open the gate to the main bunker, and the control room, it can be used to gain direct access to the missile silo and the missile launch control panel. Pay special attention to the construction crane, which can be used for a surprise attack, and ventilation shafts: they can go behind enemy lines and take them by surprise.

The third key point of the complex is the control point for the mine gates and missile launch. Focus on the terrain, skillfully use shelters and side passages, this can be a serious advantage. But be careful: at the warm-up stage, the rocket engines will incinerate everything that is dangerously close.

Invasion

The "Invasion" map for the "Storm" mode is the outskirts of an unremarkable town in the Asian region.

There is a secret laboratory for the development of the latest limited-range nuclear weapons. The object is underground. If the enemy breaks through to the entrance, not only prototype warheads and documentation will be at risk, but the entire population of the city - there is a lot of radioactive material in the laboratory.

In the event of an armed attack on the object, the threat of leakage increases thousands of times. The fight is going to be tough: the area is densely built up, modern buildings are mixed with old ones. The invasion, most likely, will begin at the old temple.

black gold

The "Black Gold" map for the "Storm" mode is a rich oil-producing complex in the Middle East region. On the territory of the base there are buildings, rusty cars, towers, pipes, sucker rod pumps, containers, boxes and the like. The battle will have to be fought under heavy enemy fire in harsh conditions.

The task of the attacking team is to capture the enemy command posts and move the front of combat operations forward. The task of the defenders is to prevent them from being captured. Time will tell whose flag will rise above these grim ruins.

Shipyard

The "Shipyard" map for the "Storm" mode is an ancient and once majestic city of shipbuilding. On the territory of the town there are destroyed buildings, rusty cars, containers, boxes and the like. At the end of the street is the shipyard itself, in which the ship is located. The battle will have to be fought under heavy enemy fire in harsh urban conditions, breaking through a winding street.

The task of the attacking team is to capture the enemy command posts and move the front of combat operations forward. The task of the defenders is to prevent them from being captured. Time will tell whose flag will rise above these grim ruins.

hills

The "Hills" map for the "Storm" mode is an ancient city, which is located in the hills. On the territory of the town there are destroyed buildings, rusty cars and the like. The battle will have to be fought under heavy enemy fire in harsh urban conditions, breaking through the street.

The task of the attacking team is to capture the enemy command posts and move the front of combat operations forward. The task of the defenders is to prevent them from being captured. Time will tell whose flag will rise above these grim ruins.

is a great opportunity to collect a personal collection and get unique rewards for it. For example, to become the owner of special class achievements, you just need to open boxes of luck for credits or warbucks. More on this below.

How to get these cards?

All you need to get prizes is to collect cards. Nothing complicated! Cards can be received as a gift when opening boxes of luck. So:

  1. You open boxes of luck in Warface. Boxes are suitable for both credits and warbucks.
  2. If you're lucky, you'll get collectible cards. They are not displayed as items in Warface, but are counted on the page.
  3. Got a collection? Fine! You will be able to claim your prize soon!

Each card has a different drop rate, and some of them are quite rare! Information on the site about received cards is updated for about half an hour.

class collections

We present you special achievements for each game class for collecting collections "Storm Squad", "First aid", "Explosive Fan" and "Death Shot".

To get them, collect cards of the selected collection from the corresponding boxes of luck. That is, you can get a card of the class whose box you open.

Example. The Medic Cards are found in the Medic Random Boxes and not found in the Stormtrooper Lucky Boxes. When you open the stormtrooper box, you can get a stormtrooper card.

Important! There are no class cards in boxes of luck with weapon sets, signs of return, additional or melee weapons.

Champion Character Pack

An exclusive achievement for viewers of Warface Open Cup tournaments!


Bread and circuses badge

Collection cards are periodically distributed during the Warface Open Cup finals. Would you like to have such a collection? Keep following the tournament activity!

With a small chance you can get such cards in .

Set "Man against machine"

Collection cards were previously given out for battles in the mini-game "". By collecting cards of this series, you can get a unique badge!


Man vs machine icon

Set "Spring gathering"

The collection is drawn annually. By collecting cards of this series, you can get a special icon.


Peace to the world icon

Now you can with a small chance to get such cards in .

Set "Skull"

This set of cards could be collected by taking part in. By collecting cards from this series, you can get a special insignia for capturing Blackwood Special Agents.

Hidden Strike Badge

Now you can with a small chance to get such cards in .

Set "Retribution"

This set of cards could be collected by participating in the season "". By collecting cards of this series, you can get a unique token.

Token "Participant of the Season of Retribution"

Now you can with a small chance to get such cards in .

Siege Pack

A set of cards could be collected by participating in the season "". By collecting cards of this series, you can get a unique achievement.

Siege Season Participant Token

Now you can with a small chance to get such cards in .

Set "Brain activity"

This set of cards could be collected by participating in . By collecting cards of this series, you can get a special icon.


Brainstorm Icon

Now you can with a small chance to get such cards in .

Set "Icebreaker"

This set of cards could be collected by completing tasks. By collecting cards of this series, you can get a unique achievement.


Badge "Veteran of the Icebreaker"

Warface trading cards are a great opportunity to get a unique class reward. The pleasure, of course, is purely aesthetic, but is popular among the players. More details in the article.

about the project

Warface is an online third-person shooter developed by Mail.ru Group. It has been popular with players since the release of the game from closed beta testing on April 2, 2012.

With each update, new types of weapons, special operations, interesting events and goods are introduced into the game.

About cards in Warface

Collectible cards in the game do not add any characteristics to the player's character: they do not make weapons more accurate, less recoil, or faster movement speed. There are as many benefits from them as from the image in the game - you can run with the classic one, or you can buy it for money or get some interesting appearance of a fighter in an exoskeleton as a prize.

That is, the collectible cards in Warface are created solely for aesthetic pleasure. Therefore, they do not carry any value in the form of a change in the characteristics of weapons.

Where to get

Collectible cards "Warface" are obtained from boxes of luck. After collecting 5 pieces, you can get a class reward in the form of a corresponding badge, which is worn in the game as an emblem next to the nickname. Accordingly, cards for the Medic, Engineer, or Sniper do not fall out of the Stormtrooper Lucky Boxes. Each class has its own and its own cards.

There are rewards for collecting class collections: "Assault Squad" (Stormtrooper), "First Aid" (Medic), "Explosive Fanatic" (Engineer) and "Death Shot" (Sniper).

It is important to understand that boxes with return signs and melee weapons (the same for each class) will not issue trading cards. If five identical ones appear, they can be exchanged for one new one in your account.

Eclipse Pack

Collectible cards "Warface" are conditionally packaged in special sets, issued for completing tasks. Until January 15, 2018, players have the opportunity to earn the Eclipse Veteran unique achievement. To do this, you must complete a series of tasks, for each of which a corresponding collectible card is issued:

  • "Easy Solution" - Set the difficulty to "Easy" and kill 1000 enemies safely with a headshot .
  • "Night gymnastics" - only 500 bots in a jump, but already at the level of "Difficult" .
  • “Uncontrolled burning” - no, the flamethrower was not introduced into the game, just on “Difficult” throw grenades at enemies so that exactly 200 targets die. Underbarrel grenade launcher can also be used .
  • “Speed ​​Dating” is more difficult here. We are talking about the "Pro" level and about 200 enemies to be killed in a sliding tackle. As long as you don't accidentally shoot your own, because the friendly fire mode is active.
  • "Fallback" - also on the "Pro" to kill 500 bots, using only a pistol. Actual, when the golden Sig Sauer just appeared in the game.

The Eclipse Veteran achievement can only be picked up by collecting all the Warface Trading Cards for Eclipse. How to get the badge in the game as a result? Everything is very simple. The new achievement will be placed in the basket in your account, from where the reward can be transferred to the game.

It remains only to launch the Warface client and set the necessary emblem near your nickname, and then brag to other players about your new achievement.

Conclusion

Such sweets in game projects are not new at all. Many players are digital kleptomaniacs, so they are happy to collect such color pictures just to have them. Such players, as a rule, are interested in the very idea that the task was completed, the achievement was taken, and you can compete for the next award.

This is the very essence of any online project - something to keep the player busy so that they do not sit back and leave the game. It should be noted that recently there has been a tendency in Warface to attend special operations more often than regular PVE missions or even PVP battles. Because the developers invent all sorts of promotions and tasks, involving the passage of long-forgotten missions. It is necessary to somehow motivate the players to go where it is boring and uninteresting.

This is how trading cards appeared in Warface. How to get them? Just go to your personal account and find the appropriate section with the task. As a rule, a new set of collectible pictures is attached to each big event.

Have been or are considered inactive:

  • "Champion Character" is an exclusive set that can be obtained by the most loyal and dedicated fan of the project, because cards for such a set are issued only to spectators of the Warface Open Cup tournament. Not a bad reward and a way to attract viewers to the event.
  • « Man vs. Machine - Periodically triggers the Volcano Resistance mini-game to unlock unique prizes and cards for this collection .
  • Retribution Pack - could be obtained as part of the season of the same name. It was implied to perform a number of tasks, including the passage of the Anubis special operation.

It should be noted that the developers are doing everything possible to make the game more interesting. It is very likely that there will be much more tangible benefits from the cards in the future.

Good luck everyone!